An SMG breakdown for an FPS ready weapon. High res model is complete and currently finished in the game res stage. The look I went for is a well used look with a bit of dirt from normal use. The gun will mainly use black and gray colors and have a suppressor to fit the role of being used by an assassin.
Fully textured game res Kriss Vector. Used custom alpha maps for a lot of details at the bottom and sides mixed with smart materials. Most was made with Photoshop.