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Military Gloves

Work in progress tan military gloves fully rigged but currently being skinned. Textures are finished and were done in Substance Painter and the model in Maya. High-res model was sculpted in ZBrush.

Front render of the pair of arms.

Front render of the pair of arms.

Bottom render of the pair of arms.

Bottom render of the pair of arms.

X-ray Skeleton view.

X-ray Skeleton view.

Wireframe view.

Wireframe view.

UV map and textures used on the model.

UV map and textures used on the model.