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Leather Jacket for VR Character

A leather jacket I created to be used on a character I made for a Unity-based virtual reality game called VRChat. The mesh was created entirely in Marvelous Designer and touched up in Maya. Textures were done in Substance Painter and rendered in Blender.

This is part of an avatar set for sale on my Gumroad shop.

Wireframe

Wireframe

Textures for Unity3D.

Textures for Unity3D.

Character the jacket was made for.

Character the jacket was made for.